![]() ![]() "1st of spring" might seem derivative since several other games have used it, but the upside is that it's unambiguous. I am assuming the treatment time is now tied somehow to the severity of the wounds, which makes sense.ģ) I don't like the new season names. Instead of having to wait through a progress bar for each tiny hare's bite, I think there was only one progress bar and all three wounds were updated to bandaged. (This was in the temperate forest.)Ģ) My only medical experience in game so far has been bandaging some minor wounds, but it felt like it went a lot faster. It's kind of plastic-plant-green instead of fitting with the color palate of the map. However, now the green of the wild healroot stands out in contrast and doesn't look like it belongs. The bushes and stone chunks look less cutesy and, to me, seem to fit the feel of the game better. It would be nice to have the option to turn it off. The new water effect looks really nice, though I worry it will have an impact on my game performance given that my gaming laptop is getting pretty old. I've only gotten to play A17 for an hour or so, but here are my impressions so far:ġ) Overall, I love the new graphics. ![]()
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